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Recent Posts

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1
Development / Re: Creating a controller program
« Last post by hadi23 on August 01, 2024, 11:06:20 AM »
Hello evryone,

can someone provide me the source code for BC 4.7 version please?

i have problems with MC messages data encoding

Thank you
2
Development / Re: Creating a controller program
« Last post by hadi23 on July 25, 2024, 09:26:26 AM »
I tried to send Bc messages to 3d "secondary display " the other one was in networked main but thers is overloop (the main one is sending BC messages and i also send BC messages from my script).

but i tried to only send BC and SC messages to Secondry display (without starting bridgecommand in networked main) but the secondary display does not launch when i send the messages.

or the secondary display launches if and only if Bridgecommand is started on networked main ?
3
Development / Re: Creating a controller program
« Last post by forum_admin on July 18, 2024, 10:09:06 PM »
Hi, I don't have a copy of huckleberry's code, it might be best if you try sending a PM? If this doesn't work, let me know, but it is quite a while since I have worked on version 4.7!
4
Development / Re: 5.9.7 and 5.8.9 are missing from releases
« Last post by forum_admin on July 18, 2024, 10:05:37 PM »
Thanks, I've just added them.
5
Development / 5.9.7 and 5.8.9 are missing from releases
« Last post by Johan on July 17, 2024, 11:41:51 PM »
5.9.7 and 5.8.9 (Source code) are missing from releases
https://github.com/bridgecommand/bc/releases
6
Environment models / Re: Snapshot of something I'm working on
« Last post by Perry on July 17, 2024, 03:31:35 PM »
This looks very impressive from the screenshots.  I'm just starting to use Bridge Command but I would love to be able to create something like this eventually.
7
Development / Re: Creating a controller program
« Last post by hadi23 on June 29, 2024, 02:51:50 PM »
thank you for your response.

yes, i am using the 4.7 version. when i send the BC messages or even the MC messages i have memory access violation and i have not find the issue.(i am using a simulator that delivers all the information (speed, position, etc ...)

can you help me please?

thank's
8
Development / Re: Creating a controller program
« Last post by forum_admin on June 28, 2024, 11:21:53 PM »
Hi, the discussion above was related to an earlier version of Bridge Command that used UDP networking directly. The current version still uses UDP, but via the enet networking library, so you will need a python wrapper to this. I think pyenet may be what you need.

Depending on what you want to do, you can see the networking parts of Bridge Command in https://github.com/bridgecommand/bc/blob/main/src/NetworkPrimary.cpp, and for the map controller in https://github.com/bridgecommand/bc/blob/main/src/controller/Network.cpp.

Alternatively, it might be easier to modify OwnShip.cpp, either to do what you want directly, or to add an interface to your code.
   
9
Development / Re: Creating a controller program
« Last post by hadi23 on June 28, 2024, 02:46:32 PM »
Hello evryone,


i want to simulate Boat's Dynamics (i.e a python file sending BC messages)

i do not know how to make this work (i tried).

can you please make me a step by step description or a python files that works to have a look how you did it?

thank you
10
Bug reports / Re: Bug reports
« Last post by forum_admin on June 10, 2024, 10:23:30 PM »
Hi, if you are able to test the build from https://github.com/bridgecommand/bc/actions/runs/9454561364 that would be great (you will need a GitHub login to download the 'Artifact'. This is an automated build, and won't be code signed, but should otherwise be identical to the normal installer.

This build has some updated settings for the enet networking, which I hope will significantly help.

If this helps, I'll include this in an 'official' release shortly.
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