Please login or register.

Login with username, password and session length

News:

Registration is only required if you want to post, and is not needed to read any posts. To avoid excess 'spam' accounts, all accounts where no posts have been made will be deleted after two weeks. Please register again if you wish to post.

Recent Posts

Pages: [1] 2 3 ... 10
1
Bridge Command General Support / Re: VRInsight Console and Bridge Command 5.x on Windows
« Last post by Guido on January 18, 2022, 09:00:12 AM »
I'm going to give it a try ;-)
2
Thanks, that's clear. Because it's 'pretending' that these control a joystick axis, not normal joystick buttons, I'll have to program something to detect cases like this.

In case you want to look yourself, it's in the event receiver, from this point: https://github.com/bridgecommand/bc/blob/master/src/MyEventReceiver.cpp#L737
3
Models / Re: Models based on photos feature
« Last post by bradza on January 16, 2022, 09:55:43 AM »
Thank you for the walkthrough, I will give it a try.
4
Bridge Command General Support / Re: VRInsight Console and Bridge Command 5.x on Windows
« Last post by Guido on January 16, 2022, 09:11:16 AM »
As you described with https://gamepad-tester.com you could see what happens when you press a button. This was what happens when you press the "red" buttons.

I would like to map the next settings to it:
joystick_button_look_left = "AXIS 9, 0.71429"
joystick_button_look_right = "AXIS 9, -0.42857"
joystick_button_look_up = "AXIS 9, -1.00000"
joystick_button_look_down = "AXIS 9, 0.14286"

I'm not familiar with programming in c++. I'm more familiar with c#. This is a good reason to learn ;-) 


5
Models / Re: Models based on photos feature
« Last post by forum_admin on January 15, 2022, 10:29:52 PM »
Hi, thanks.

You need to start with an 'equirectangular' panoramic image from each location you want to use (e.g. different steering positions). These can be obtained either with a specialist 360 camera, or from stitching multiple photos, or you can now do this with many phone cameras.

The next stage is to open the photo in an image editor, and set the areas where you want to be able to see the 'outside world' to be transparent. See the attached screengrab for an example (the hatched areas are transparent). This can be a bit fiddly if you have things like rigging visible.

Then in the boat.ini file, instead of setting the file name as the model file name, just set it to "360", and in each view section, you specify the image file to use. You can also adjust the rotation of the panorama in all three axes, so it lines up correctly. You should also specify the location of the viewpoints as normal, but of course you may need to guess the approximate location of each point, relative to the 'centre' of the vessel.

The example at https://github.com/bridgecommand/bc/blob/master/bin/Models/Ownship/VIC56_360/boat.ini, and the other files in this model folder may be a useful example.

Let me know any questions.

6
Hi, what do you want to map these to do? I suspect I may need to implement something special for this, depending on how you want these buttons to work.
7
Models / Models based on photos feature
« Last post by bradza on January 15, 2022, 08:49:29 PM »
Hey there, firstly, well done on the new additions through the years, just visited back and saw some nice new features.

I was wondering if you could explain further on how to use the new feature:

"Support for own ship models based on panoramic (360) photos, instead of using a 3d model. This may make it much easier for people to represent their own vessels in the simulation."

Where and how would I access that? Thanks.

Stay safe and looking forward to the growing features!
Brad
8
Bridge Command General Support / Re: VRInsight Console and Bridge Command 5.x on Windows
« Last post by Guido on January 09, 2022, 01:45:23 PM »
Great tool!
The red buttons use "AXIS 9"
Default value: 3.28571
Left: 0.71429
Right: -0.42857
Up: -1.00000
Down: 0.14286
How to configure in the ini-files?

9
Hi, can you check with https://gamepad-tester.com? You should see the button state change when you press each button. Note that this will show buttons from 0 upwards, whereas Bridge Command uses button numbers 1 upwards. So if you find on gamepad-tester that it is B10, you would need to use the setting 11 in Bridge Command.

I hope this makes sense! Please post back if it doesn't (or if you get it working!)
10
Bridge Command General Support / Re: VRInsight Console and Bridge Command 5.x on Windows
« Last post by Guido on January 08, 2022, 04:39:30 PM »
In BC 5.7 VRinsight is working great! How to address the buttons I made red? There is no number available.
Pages: [1] 2 3 ... 10