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Recent Posts

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11
Scenarios / Re: share world models and scenarios
« Last post by elir71 on May 06, 2023, 08:31:59 AM »
I'm wondering if some sort of distributed reposotories could be implemented so that there's a directory in the user folder that describes the locations of various repositories and that models can be downloaded on demand into the user directory ?  Perhaps some simple sort of xml format could be implemented both in the user's folder and in each repository to indicate its content and version of each model.  This would mean that as models are refined then they can be updated on user's systems.

Potentially this could be integrated into a multiplayer hub.  Perhaps other ships (of the sort that are other users own ships) could indicate much of their data as AIS NMAE strings too
12
Scenarios / Re: share world models and scenarios
« Last post by forum_admin on April 16, 2023, 10:23:32 PM »
There isn't a central repository, but if people would like to email me copies of scenarios, I'd be very happy to make a page on thw website and host them.

Similarly with new world models, please let me know if there's anything that can be shared, and I would be very happy to host them, or integrate them with the installer (of course dependent on the use of copyright data sources.)
13
Scenarios / Re: Spinning Uncontrollably
« Last post by hhandresen on April 15, 2023, 04:42:24 PM »
Hi,

Do you want to share your world ?

/Henrik
14
Scenarios / share world models and scenarios
« Last post by deo on April 14, 2023, 07:11:30 PM »
is it possible to download other pre programmed scenarios ,from people in the forum or from the web?
15
Environment models / Snapshot of something I'm working on
« Last post by elir71 on January 04, 2023, 06:05:34 PM »
working on a world model of menai straits
16
Feature requests & suggestions / Re: Suggestion - File Library
« Last post by elir71 on December 27, 2022, 10:23:20 AM »
I'll probably post up on github a rudimentary menai straits (north part of) model in the near future
17
Feature requests & suggestions / Re: make it vr
« Last post by elir71 on December 27, 2022, 10:21:41 AM »
does it work by sending a 360 degree image to the headset ? (or two, one for each eye for perspective)
If it does work as 360 degree image, then could it be achieved by making a view angle of 360 degrees ?
18
Feature requests & suggestions / Re: make it vr
« Last post by forum_admin on December 06, 2022, 10:43:32 PM »
Hi, thanks for the offer. At the moment there's no intention of rewriting to use Unity. I'm not sure of the current situation, but there certainly have been interfaces from Irrlicht (the 3d engine used) to Occulus in the past.

VR is something that I think could be great with Bridge Command, but I've been focussing on other aspects of Bridge Command, so if anyone wants to take this further, please do!
19
Environment models / Re: A few general questions
« Last post by robby on December 02, 2022, 07:39:16 PM »
Guido,

Thank you for your answers. I think i go leave bridge command because it is not what i 'm searching for.

Kind regards,
Robby
20
Environment models / Re: A few general questions
« Last post by Guido on November 30, 2022, 09:09:12 AM »
Hi Robby,

I'm from the Netherlands

1 - ?
2 - As big as you wish, to big you reduce speed. You have to ask yourself how much time will take a scenario.
3 - ?
4 - Yes, but takes some effort
5 - https://www.bridgecommand.co.uk/Documentation
6 - Of course we can

Best regards,
Guido
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