Support > Bridge Command General Support

Enet not working?

(1/1)

Reserved Sanity:
Hi all,

This could be an 'idiot user' issue, but I'm at my wits end. Can anyone assist?

I've updated my setup to 5.6.1 and it seems I can no longer network my 3 laptop PCs. I'm entering the hostname:port as normal but it fails every time. I have tried this on my normal home wifi network and also on an isolated (no internet access) router.

Interestingly if I run a single PC with multiple sessions I can't get the compass/heading repeater to work either, while the map controller and second displays will work.

Here's what the log shows:

Log: User folder is:
Log: C:\Users\andre\AppData\Roaming/Bridge Command/5.6/
Log: Started enet.
Log: ENet connection failed to:
Log: co-tsm-pc
Log: Generated terrain data (513x513) in 0.0750 seconds
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Could not open file of texture: /media/waterbump.png
Log: Loading 'Models/Othership/Yacht/boat.3ds' Length (m): 11.489700
Log: Unknown data object in animation of .x file: Header
Log: Loading 'Models/Othership/Timbercarrier/boat.x' Length (m): 104.733772
Log: Loading 'Models/Othership/Yacht_Sinking/boat.3ds' Length (m): 11.134718
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/safe/buoy.ini
Log: Unable to open file: Models/Buoy/safe/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Silo//object.ini
Log: Unable to open file: Models/LandObject/Silo//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Masts//object.ini
Log: Unable to open file: Models/LandObject/Masts//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unknown data object in animation of .x file: Header
Log:
Log: Number of joysticks detected: 0
Log:
Log: Normalised, offset X: 1500 Z: 4500
Log: About to stop network

Reserved Sanity:
It was definitely an Idiot User issue. Please disregard!

- Sanity

Navigation

[0] Message Index

Go to full version