Please login or register.

Login with username, password and session length

News:

Registration is only required if you want to post, and is not needed to read any posts. To avoid excess 'spam' accounts, all accounts where no posts have been made will be deleted after two weeks. Please register again if you wish to post.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Reserved Sanity

Pages: [1]
1
Feature requests & suggestions / Re: Suggestion - File Library
« on: August 06, 2021, 01:55:59 PM »
Has this progressed at all? I think collaboration could be a really powerful tool for our little community!

2
Scenarios / Re: Docking Scenarios?
« on: August 06, 2021, 01:53:28 PM »
No, but I'm very interested in this too!

3
Bridge Command General Support / Re: Enet not working?
« on: July 11, 2021, 09:40:05 AM »
It was definitely an Idiot User issue. Please disregard!

- Sanity

4
Bridge Command General Support / Enet not working?
« on: July 11, 2021, 02:39:25 AM »
Hi all,

This could be an 'idiot user' issue, but I'm at my wits end. Can anyone assist?

I've updated my setup to 5.6.1 and it seems I can no longer network my 3 laptop PCs. I'm entering the hostname:port as normal but it fails every time. I have tried this on my normal home wifi network and also on an isolated (no internet access) router.

Interestingly if I run a single PC with multiple sessions I can't get the compass/heading repeater to work either, while the map controller and second displays will work.

Here's what the log shows:

Log: User folder is:
Log: C:\Users\andre\AppData\Roaming/Bridge Command/5.6/
Log: Started enet.
Log: ENet connection failed to:
Log: co-tsm-pc
Log: Generated terrain data (513x513) in 0.0750 seconds
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Could not open file of texture: /media/waterbump.png
Log: Loading 'Models/Othership/Yacht/boat.3ds' Length (m): 11.489700
Log: Unknown data object in animation of .x file: Header
Log: Loading 'Models/Othership/Timbercarrier/boat.x' Length (m): 104.733772
Log: Loading 'Models/Othership/Yacht_Sinking/boat.3ds' Length (m): 11.134718
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/port_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unable to open file: Models/Buoy/stbd_post/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/Buoy/safe/buoy.ini
Log: Unable to open file: Models/Buoy/safe/buoy.ini
Log: Unknown data object in animation of .x file: Header
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: X loader: Duplicated vertex, animation might be corrupted.
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Silo//object.ini
Log: Unable to open file: Models/LandObject/Silo//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Flagstaff//object.ini
Log: Unable to open file: Models/LandObject/Masts//object.ini
Log: Unable to open file: Models/LandObject/Masts//object.ini
Log: Unknown data object in animation of .x file: Header
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unable to open file: World/SimpleEstuary/tidalstream.ini
Log: Unknown data object in animation of .x file: Header
Log:
Log: Number of joysticks detected: 0
Log:
Log: Normalised, offset X: 1500 Z: 4500
Log: About to stop network

5
Feature requests & suggestions / Suggestion - File Library
« on: November 19, 2020, 10:46:39 PM »
Hi all,

Long time lurker, first time poster.

I've seen plenty of posts from people creating custom scenarios, terrain etc which is tremendously exciting! However, no one ever seems to post these to share?

Is anyone willing to share their BC creations?

I'm working on simple COLREG and RADAR training scenarios for use in our navy cadet bridge simulator and will gladly share them once complete. What have you created?

Pages: [1]