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Messages - ignacio70

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1
Bridge Command General Support / joystick configuration from BC 4.7.
« on: August 02, 2015, 08:23:37 PM »
Need help to configure the joystick. I read in the documentation that must be configured channels, but I can not find that number corresponds to joystick  I tried with numbers from 1 to 15. My joystick mode isl Matz Catz Fly 5

http://store.madcatz.com/categories/specialty-controllers-category/Mad-Catz-FLY-5-Stick-for-PC.html

Thanks

2
General Discussion / Congratulations
« on: July 24, 2015, 05:00:28 AM »
Congratulations on the progress ... Very interesting characteristics of the new versions .

Thanks

3
Development / Re: Question about updates of BC5?
« on: May 05, 2015, 03:21:39 PM »
Thank you very much for the reply, I am not an expert programmer in those languages, just some basic knowledge. I have experience in the development of scenarios, I have been working on scenarios for the vehicle simulator software. Today I have developed three scenarios and their members 1 Ria Bahia Blanca Argentina, 2 Tierra del Fuego Argentina Beagle Channel and 3 a scenario of river (Rio Paraguay) Paraguay. I have also worked with IALA buoys and light features. If you have an editor for scenarios it might work in them.

The project is excellent. I mainly like to be able to communicate with an electronic chart and radar to wean. I think they could improve the graphics interface, I have experience in developing graphical interfaces could provide some examples.

I am a naval officer and navigation teacher , might help in testing.

A last question, wich c compiler you use

Regards

4
Development / Question about updates of BC5?
« on: May 01, 2015, 06:46:46 PM »
Hello such 'm a fan of your program, wanted to know if the project continues and if you go to publish new updates, the idea seems very good . I know you're rewriting the content in c ++. If you can tell us if there avences from December 15 would appreciate . On the other hand it would be nice to be able to collaborate , maybe can make a list of things you need . Thank you and congratulations .

5
Environment models / Re: Create New Worlds II
« on: June 19, 2014, 12:30:59 PM »
Thank you very much, very good job, is very well explained, I will implement it and if I have questions I write. As I discuss'm translating all project documentation in Spanish, I hope this approach the Hispanic community to the project.

6
Environment models / Re: Create New Worlds II
« on: June 12, 2014, 12:10:51 AM »
Thank you very much, I have all the cartography of the Argentine coast in BSB (free) format.

Regarding the translations there is no objection I have some files of the program tutorial 4.6 already translated. But I love to work with the new version.

Thank you.

7
Environment models / Re: Create New Worlds II
« on: June 05, 2014, 12:43:11 PM »
Hello thank you very much for the reply, I'm interested in both. I try to create a world model of the Argentine coast, but if you create a simple step by step tutorial i could work on both types of world model.

I think its a very good idea to create a simulator open source code, Congratulations. I'm not an expert programmer, but I'm at your disposal to help.

If you want I can translate to Spanish the project documentation.

8
Environment models / Create New Worlds II
« on: June 02, 2014, 10:48:34 PM »
Hi I wonder if there is any tutorial that explains how to create a new world / scenario, I would like to collaborate with the project creating new worlds / scenarios for the simulator. Follow the instructions in the previous post but I do not understand how to generate the ground with the program L3DT. Thanks

9
Environment models / Re: World Model Creation
« on: May 28, 2014, 11:32:38 PM »


"Once you have your heightmap in an image format, you can also generate a texture image to display on the terrain when it is loaded in the program, which should be the same image size as the heightmap. For this I currently use L3DT (http://www.bundysoft.com/L3DT/). "

Hello Might you explain how the program L3TD is used to generate the field, I fail to understand how to use it from the map image. i have a image in BMP or JPG downloaded and i have the importe.exe image.

Thanks

10
Models / Naval war ships as own ship
« on: May 22, 2014, 02:09:44 AM »
Hello, first congratulation its a great simulator, Im from Argentina, sorry my english its not very good. I try the BCS and works very well in single and network mode.

I want to now if its posible include in future version a naval war ship like a own ship.

Thanks

Ignacio

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