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Messages - leadlinelover

#1
Models / .3DS or .X format confused
October 07, 2022, 11:53:48 PM
So maybe it is because I am based out of the States or some other reason. But it seems making .3DS or .X models is extremely hard to do. It seems both of these model types are not standard in normal software.

For example it seems that Blender stoped supporting both awhile ago, almost 2 years ago.

So I have to ask. Does anyone have any software I can use for model building??

Or

Will other file types work? Say .stl or .obj which seem to be the more common file type.
#2
Scenarios / Re: Spinning Uncontrollably
October 07, 2022, 10:15:52 PM
yup!! that was the issue!!
#3
Scenarios / Spinning Uncontrollably
October 05, 2022, 05:07:48 PM
I am working on the world builder and made a simple map in NYC.

I keep finding myself spinning uncontrollably with any boat.

I keep having this issue with any location I make.

Any ideas on what is happeing?

I can send the files to anyone if you would like to look at them. Looks like they are too large to attach
#4
I have been playing around with this simulator for work and am loving what I see so far. I would love to be able to run this off of a couple of raspberry pi's rather than PC's  to save on money and space.

My plan right now is to run the ENC and the Map Controller (I have been calling in Game Master) from raspberry pi's networked to a simulator PC that would run the Radar and driving. I would like to be able to run the simulator PC, Map Controller, and ENC all through three separate Pi's but I am curious if a Pi can actually work with all of the stuff needed for the visuals.

For testing right now I have two pi's one is a model 3 and the other a model 4. I planned to have the model 4 run the Map Controller and the 3 run the ENC. I was planning on also testing out the 4 on the simulator but dont want to waist my time if the answer is "pi doesnt have the power"

I saw the post from vpelss talking about what they did to get everything to run. But haven't seen anyone talk about running the simulator from the Pi with multiple screens (Radar and at least two screens for viewing).