Hi,
Just found this. Great fun!
I noted some of the following issues.
Missing files - there may be more:
Models/Buoy/port_post/buoy.ini
Models/Buoy/stbd_post/buoy.ini
Models/Buoy/safe/buoy.ini
Fixed with buoy.ini:
FileName="buoy.x"
Scalefactor=1.0
Missing with object.x - might be more:
Models/LandObject/Flagstaff/object.ini
Models/LandObject/Silo/object.ini
Models/LandObject/Masts/object.ini
Fixed with object.ini - is this correct?
FileName="object.x"
Scalefactor=1.0
Could not load texture.
Missing but file is there:
Models/Ownship/Alkmini/radar.bmp
Missing from directory:
World/SimpleEsturary/MultiResolution/tidalstream.ini
Probably got an absolute rather than relative reference here.
This file is actually in blah/Contents/Resources/media
But the reference looks absolute:
/media/waterbump.png
Various errors:
Unknown data object in animation of .x file:Header
X loader: Duplicated vertex, animation might be corrupted
If the fixes to the missing files are correct then it is easy to do a PR for them I guess?
No one?
Are these valid? Is a PR worth bothering with?
Hi, apologies for the long delay, I missed this initially.
Yes, a PR along these lines would be useful. Bridge Command intentionally falls back to default settings if these ini files aren't present, but adding them with default values would clean up the log a lot.
OK I'll give it a go!!