if this goes to unity easily it could go vr, i can help in the last step, adding vr interaction in unity, if there is any interes in doing so
Hi, thanks for the offer. At the moment there's no intention of rewriting to use Unity. I'm not sure of the current situation, but there certainly have been interfaces from Irrlicht (the 3d engine used) to Occulus in the past.
VR is something that I think could be great with Bridge Command, but I've been focussing on other aspects of Bridge Command, so if anyone wants to take this further, please do!
does it work by sending a 360 degree image to the headset ? (or two, one for each eye for perspective)
If it does work as 360 degree image, then could it be achieved by making a view angle of 360 degrees ?